Showing posts with label GAMES. Show all posts
Showing posts with label GAMES. Show all posts

Thursday, September 19, 2019

28mm WW2 BOLT ACTION 44 part 3

Well I've finally got back to the game and the troops finally got into action as they realised that each other was there. The Americans took the first casualties as there jeep crew was hit and pinned down on the main street , opened fire on by numerous German stuff.
The Americans headed straight for the nearest cover with the Germans doing the same and a long fire fight starting up.



American 1st squad taking cover behind a long fence

German 2nd SS squad moving in to the north of the field in an attempt to flank the Americans


American support team moves up.

After a couple of rounds of the fire fight finally the German 1st para squad supported by the Stug enter the field by the bridge.

with the German para 2nd squad to the north over the small bridge

Unfortunately for the Germans the Americans brought up all their supports led by the Sherman





Here we can see the position after the 5th round of play and its getting hot in there!!!




Tuesday, June 11, 2019

28mm WW2 BOLT ACTION 44 Part 2

Before any moves were made I decided that at first only half of each force would join the table at first and then after 4 turns the rest of the forces could appear as a sort of reserve and also I decided that the Americans would throw a dice for their initial advance track as they came to the first junction which would simulate the fact that they did not know were the Germans were.

The game started with a German draw and the kubelwagen was sent forward towards the broken down truck to check on it and to cover any advance from the enemy. 

The next draw was an American move and the jeep advanced forward .

On the next draw the hanomag was sent forward to join the kubelwagen and is carrying the command team...1st SS squad and the sniper team

Next another German draw and the SDKFZ 222 advanced down the second road towards the centre of the town

With the next draw being American an M3 advance to join the jeep carrying the command team and the 1st infantry squad
With a German draw the 2nd SS squad advanced on foot up the second road to support the 222 and the German final draw was a machine gun team that advanced to support the hanomag

The final draw for this turn was the American truck joining the other vehicles and carrying the 2nd infantry squad and the sniper team
SO AT THE END OF THE 1ST TURN ...NO ACTUAL CONTACT AS YET...

The 2nd turn started with the German kubelwagen advancing further into town to access any threat
This was quickly supported by the hanomag

the German command then alighted the vehicle followed by the SS squad
Again the Germans got the draw and advanced the 222 further into the middle of town
but as yet no contcts
Then came the American draws and this included the truck unloading its infantry squad to check the rea before any advance further into town

As well as the M3 off loading its command team

Finally for this turn the Germans advanced their 2nd SS squad up to support the 222 and the machine gun team further up the road

SO AT THE END OF THE 2ND TURN ...STILL NO CONTACT and the situation is as seen below...

I think in turn 3 the action is going to come very quickly as both sides are advancing straight at each other as they check the town...



Thursday, May 30, 2019

28mm WW2 BOLT ACTION 44 part 1

Don't often get chance to game a lot these days but have recently put together a Bolt Action game on a 6x4 table for 44 France using 1st Corps figures and 1/43...48 vehicles. As you all know I love the bigger stuff as to me they just look right...lol.
Below you can see the set up and the Objectives with the entrance points for the different forces. As I solo game I can adapt the entrances to fit the scenario easily...there is a main objective of a German truck carrying supplies and some of the Fuhrers stolen art which has broken down and 3 smaller objectives of fuel.

Here we have the two forces for the game both German and US. The Germans are really there to recover the "Supplies" by securing the town were as the Americans are advancing into the region.


Monday, April 8, 2019

28mm WWII Ambush in the Desert Skirmish Game

here we see a lovely WWII North Africa game played some time ago using a large amount of the vehicles and figures I painted and then sold on...
Most of the actual troops are from Artizan and the vehicles are a mix of Warlord and Corgi re painted. The game is a German patrol ambushed by an 8th Army force as they near a village.
Below we see the German forces advancing into the village including a couple of captured Universal carriers.

Here we see the British troop carriers and Light tanks ready for the ambush



The ambush advances firing on the Germans

Some of the German vehicles take hits

British mortars join the attack


Some of the German vehicles fight back 

German troops move into the village and take up defensive positions

The fighting is very heavy around the village



The British battle hard but the attack fizzles out




Finally the Germans manage to hold the village and the British have to withdraw